edu.gatech.cs2335.lemmings.graphics
Class Looping

java.lang.Object
  extended byjavax.print.attribute.EnumSyntax
      extended byedu.gatech.cs2335.lemmings.graphics.Looping
All Implemented Interfaces:
java.lang.Cloneable, java.io.Serializable

public class Looping
extends javax.print.attribute.EnumSyntax

Class Looping: an enumeration for the looping mode an animated sprite could use.

 Revision History:
     v1.0 (Mar. 12, 2004) - Created the Looping class
 

Version:
Version 1.0, Mar. 12, 2004
Author:
Vladimir Urazov
See Also:
Serialized Form

Field Summary
static Looping INFINITE
          Represents the animation which repeats infinitely.
static Looping NONE
          Represents the animation that is "stuck" in the current frame.
static Looping ONCE
          Represents the animation that only loops once, after which it reverts to the NONE looping mode in the first frame.
 
Methods inherited from class javax.print.attribute.EnumSyntax
clone, getEnumValueTable, getOffset, getStringTable, getValue, hashCode, readResolve, toString
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, notify, notifyAll, wait, wait, wait
 

Field Detail

NONE

public static final Looping NONE
Represents the animation that is "stuck" in the current frame. No looping takes place.


ONCE

public static final Looping ONCE
Represents the animation that only loops once, after which it reverts to the NONE looping mode in the first frame.


INFINITE

public static final Looping INFINITE
Represents the animation which repeats infinitely.