edu.gatech.cs2335.lemmings.engine
Class CreditsState

java.lang.Object
  extended byedu.gatech.cs2335.lemmings.engine.AbstractGameState
      extended byedu.gatech.cs2335.lemmings.engine.CreditsState
All Implemented Interfaces:
java.awt.event.ActionListener, java.util.EventListener

public class CreditsState
extends AbstractGameState

Class CreditsState: Displays the credits screen, and when we are done - goes back to the main menu.

 Revision History:
     v1.0 (Apr. 15, 2004) - Created the CreditsState class
 

Version:
Version 1.0, Apr. 15, 2004
Author:
Vladimir Urazov

Constructor Summary
CreditsState()
          Creates a new CreditsState instance.
 
Method Summary
 void actionPerformed(java.awt.event.ActionEvent ae)
          This function essentially processes the action event that may have been thrown by the UI.
 boolean cleanUp()
          This method will perform all of the necessary clean up operations once the object is no longer needed.
 boolean initialize()
          This method will initialize the state that it belongs to.
 
Methods inherited from class edu.gatech.cs2335.lemmings.engine.AbstractGameState
getUI, setUI
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

CreditsState

public CreditsState()
Creates a new CreditsState instance.

Method Detail

initialize

public boolean initialize()
This method will initialize the state that it belongs to. It will then return true upon success, and false upon failure.

Specified by:
initialize in class AbstractGameState
Returns:
boolean

cleanUp

public boolean cleanUp()
This method will perform all of the necessary clean up operations once the object is no longer needed.

Specified by:
cleanUp in class AbstractGameState
Returns:
boolean

actionPerformed

public void actionPerformed(java.awt.event.ActionEvent ae)
This function essentially processes the action event that may have been thrown by the UI.

Parameters:
ae - ada