using System;

namespace Icarus.Logic.Controllers
{
	/// <summary>
	/// The implementors of this interface are controllers that can control a world object.
	/// </summary>
	public interface IController
	{
		/// <summary>
		/// Updates the world object passed in.
		/// </summary>
		/// <param name="obj"></param>
		void UpdateObject(PhysicsObject obj);
	}
}
