156 lines
4.3 KiB
Java
156 lines
4.3 KiB
Java
/**
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* CS1322: Programming Assignment #6 - Fall 2002
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*
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* <PRE>
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* IDBox for: WallPiece.java
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*
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* Revisions: 1.0 Nov. 21, 2002
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* Created the WallPiece class
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*
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* </PRE>
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*
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* Collaboration statement:
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* "I worked on the homework assignment alone, using only
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* course materials."
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*
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* @author
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<A HREF="mailto:gtg142g@mail.gatech.edu">Roland Krystian Alberciak</A>
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* @version Version 1.0, Nov. 21, 2002
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*/
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// imports are listed above IDBox
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/**
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* MODEL.
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* Gamepiece. Wallpiece extends GamePiece.
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* Adds the functionality of a wall on the game board.
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* Neither ghosts nor Pacman can travel on or through walls.
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* They can only travel on FloorPieces.
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*/
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public class WallPiece extends GamePiece
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{
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/** Debug value for toggling System.out.* output */
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public static boolean DEBUG = false;
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public static boolean DEBUG_MAIN = false;
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/*
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// =======================================================================
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// Constructors
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// =======================================================================
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*/
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/**
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* Constructor 1. Specified default-overriding constructor for WallPiece.
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* @param void No parameters.
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* @return WallPiece instance/object.
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*
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public WallPiece()
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{
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} //end of WallPiece()
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*/
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/**
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* Constructor 1. Specified default-overriding constructor for WallPiece.
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* @param x the location along the x-axis.
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* @param y the location along the y-axis.
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* @return WallPiece instance/object.
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*/
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public WallPiece(int x, int y)
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{
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super(x,y); //Chains to the super constructor (GamePiece)
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} //end of WallPiece(int, int)
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/*
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// =======================================================================
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// Methods which override class Object methods
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// =======================================================================
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*/
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/**
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* Equal instance comparison. Compares if two instances are equal.
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* @param o object-type reference of (hopefully) an WallPiece.
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* @return boolean whether objects are equal.
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*
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public boolean equals (Object o)
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{
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} //end of equals(Object)
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*/
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/**
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* toString instance printer. Prints properties of WallPiece.
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* @return System.out.println(WallPiece instance) instance print.
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*/
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public String toString()
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{
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String result="";
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result= P6Constants.WALL;
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result= result+" "; //cleanup, autoprepare for output
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return result;
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} //end of toString()
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/*
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// =======================================================================
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// Class specific methods local to this instance
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// =======================================================================
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*/
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/*
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// =======================================================================
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// Methods dealing directly with the data within this instance
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// (accessors, modifiers, etc)
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// =======================================================================
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*/
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/*
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// =======================================================================
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// Private Variables local to this instance
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// =======================================================================
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*/
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/*
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// =======================================================================
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// Main method (overrides this commenting system for readibility reasons)
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// =======================================================================
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*/
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/**
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* Debugging main for class WallPiece.
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* This method will rigorously test my code.
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*
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* <br><br>
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* @param args a String array of command line arguments.
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*/
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public static void main(String[] args)
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{
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if ( (args.length==1) && (args[0].equals("-db") ) )
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DEBUG_MAIN=true; //else leave false: ignore input.
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if (DEBUG_MAIN)
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{ // NOTE: This {} encapsulates most of main and is leftmost margin as a flag.
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// redundant ifs left in, in case the main if(DEBUG) statement was ommitted,
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// this would then print out neat output, as an example of real running.
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WallPiece w1 = new WallPiece(1,5);
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System.out.println(w1);
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if (DEBUG) System.out.println("end main(String[] args) call:");
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} //end of DEBUG if
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} //end of main(String[] args)
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} //end of class WallPiece
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