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GTSchoolShit/CS1322/p6/Krystian/MoveablePiece.java
2025-06-07 01:59:34 -04:00

198 lines
5.4 KiB
Java

/**
* CS1322: Programming Assignment #6 - Fall 2002
*
* <PRE>
* IDBox for: MoveablePiece.java
*
* Revisions: 1.0 Nov. 21, 2002
* Created the MoveablePiece class
*
* </PRE>
*
* Collaboration statement:
* "I worked on the homework assignment alone, using only
* course materials."
*
* @author
<A HREF="mailto:gtg142g@mail.gatech.edu">Roland Krystian Alberciak</A>
* @version Version 1.0, Nov. 21, 2002
*/
// imports are listed above IDBox
/**
* MODEL.
* MoveablePiece. MoveablePiece is abstract and extends GamePiece.
* This class will be the super class of both Ghost and Pacman.
*/
public abstract class MoveablePiece extends GamePiece
{
/** Debug value for toggling System.out.* output */
public static boolean DEBUG = false;
public static boolean DEBUG_MAIN = false;
/*
// =======================================================================
// Constructors
// =======================================================================
*/
/**
* Constructor 1. Specified default-overriding constructor for MoveablePiece.
* @param void No parameters.
* @return MoveablePiece instance/object.
*
public MoveablePiece()
{
} //end of MoveablePiece()
*/
/**
* Constructor 2. Specified default-overloading constructor for MoveablePiece.
* @param x the location along the x-axis.
* @param y the location along the y-axis.
* @return MoveablePiece instance/object.
*/
public MoveablePiece( int x, int y )
{
super(x,y); //Chains to the super constructor. (GamePiece)
} //end of MoveablePiece(int, int)
/*
// =======================================================================
// Methods which override class Object methods
// =======================================================================
*/
/**
* Equal instance comparison. Compares if two instances are equal.
* @param o object-type reference of (hopefully) an MoveablePiece.
* @return boolean whether objects are equal.
*
public boolean equals (Object o)
{
} //end of equals(Object)
*/
/**
* toString instance printer. Prints properties of MoveablePiece.
* @return System.out.println(MoveablePiece instance) instance print.
*
public String toString()
{
} //end of toString()
*/
/*
// =======================================================================
// Class specific methods local to this instance
// =======================================================================
*/
/*
// =======================================================================
// Methods dealing directly with the data within this instance
// (accessors, modifiers, etc)
// =======================================================================
*/
/**
* move. Moves the GamePiece.
* Takes in an int representing a direction. In this
* method the piece is "moved".
* (The piece has it's x or y location modifed accordingly.)
* Remember: (0,0) is the top left corner of the board.
* @param direction direction to move GamePiece.
* Is either NORTH, EAST, SOUTH, or WEST from P6Constants.
* Represents up, right, down and left respectively.
*/
public void move( int direction )
{
switch (direction)
{
case (P6Constants.NORTH):
super.setX( getX() );
super.setY( (getY()-1) );
break;
case (P6Constants.EAST):
super.setX( (getX()+1) );
super.setY( getY() );
break;
case (P6Constants.SOUTH):
super.setX( getX() );
super.setY( (getY()+1) );
break;
case (P6Constants.WEST):
super.setX( (getX()-1) );
super.setY( getY() );
break;
default:
System.out.println("An error in possible directions");
} //endswitch
/*
if (direction == NORTH)
this( getX(), getY()-1 );
else if (direction == EAST)
this( getX()+1, getY() );
else if (direction == SOUTH)
this( getX(), getY()+1 );
else if (direction == WEST)
this( getX()-1,getY() );
else
System.out.println("An error in possible directions");
*/
}
/*
// =======================================================================
// Private Variables local to this instance
// =======================================================================
*/
/*
// =======================================================================
// Main method (overrides this commenting system for readibility reasons)
// =======================================================================
*/
/**
* Debugging main for class MoveablePiece.
* This method will rigorously test my code.
*
* <br><br>
* @param args a String array of command line arguments.
*/
public static void main(String[] args)
{
if ( (args.length==1) && (args[0].equals("-db") ) )
DEBUG_MAIN=true; //else leave false: ignore input.
if (DEBUG_MAIN)
{ // NOTE: This {} encapsulates most of main and is leftmost margin as a flag.
// redundant ifs left in, in case the main if(DEBUG) statement was ommitted,
// this would then print out neat output, as an example of real running.
if (DEBUG) System.out.println("end main(String[] args) call:");
} //end of DEBUG if
} //end of main(String[] args)
} //end of class MoveablePiece