public class GoodThreadBall { /**the radius of the ball*/ public static final int BALL_RADIUS = 8; /**the x location of the ball*/ private int xPos; /**the y location of teh ball*/ private int yPos; /** * creates a new ball given the starting x and y position */ public GoodThreadBall (int xPos, int yPos) { this.xPos = xPos; this.yPos = yPos; } /** * updates the the ball to move to the right */ public void update() { this.xPos++; if (xPos > 600) { xPos = 0; } } //end update /** * gets the x location */ public int getXPos() { return this.xPos; } /** * gets the y location */ public int getYPos() { return this.yPos; } } //end class good thread bal