/** * CS1322: Programming Assignment #6 - Fall 2002 * *
 * IDBox for: Pacman.java
 *
 * Revisions: 1.0 Nov. 23, 2002
 *              Created the Pacman class
 *
 * 
* * Collaboration statement: * "I worked on the homework assignment alone, using only * course materials." * * @author Roland Krystian Alberciak * @version Version 1.0, Nov. 23, 2002 */ // imports are listed above IDBox /** * MODEL. * Pacman. Pacman extends MoveablePiece. * This class will model the Pacman piece which the user will control. */ public class Pacman extends MoveablePiece { /** Debug value for toggling System.out.* output */ public static boolean DEBUG = false; public static boolean DEBUG_CODE = false; public static boolean DEBUG_MAIN = false; /* // ======================================================================= // Constructors // ======================================================================= */ /** * Constructor 1. Specified default-overriding constructor for Pacman. * @param void No parameters. * @return Pacman instance/object. * public Pacman() { } //end of Pacman() */ /** * Constructor 2. Specified default-overloading constructor for Pacman. * Takes in the location of the Pacman::MoveablePiece::GamePiece. * @param x the location along the x-axis. * @param y the location along the y-axis. * @return Pacman instance/object. */ public Pacman(int x, int y) { super(x,y); //Chains to the super constructor. (MoveablePiece) } //end of Pacman(int, int) /* // ======================================================================= // Methods which override class Object methods // ======================================================================= */ /** * Equal instance comparison. Compares if two instances are equal. * @param o object-type reference of (hopefully) an Pacman. * @return boolean whether objects are equal. * public boolean equals (Object o) { } //end of equals(Object) */ /** * toString instance printer. Prints properties of Pacman. * @return System.out.println(Pacman instance) instance print. */ public String toString() { String result=""; result = "I am Pacman!! located at (x,y): (" +getX()+", "+getY()+")"; return result; } //end of toString() /* // ======================================================================= // Class specific methods local to this instance (ex: forced by interface) // ======================================================================= */ /* // ======================================================================= // Methods dealing directly with the data within this instance // (accessors, modifiers, etc) // ======================================================================= */ /** * Get the value of direction. * @return value of direction. */ public int getDirection() { return direction; } /** * Set the value of direction. * @param v Value to assign to direction. */ public void setDirection(int v) { this.direction = v; } /* // ======================================================================= // Protected Variables local to this instance // ======================================================================= */ /* // ======================================================================= // Private Variables local to this instance // ======================================================================= */ /** * direction. Contain one of the four constants from P6Constants: * NORTH, EAST, SOUTH, WEST. * Represents the direction Pacman is currently heading on the board. * This variable is by default initialized to EAST. */ private int direction = P6Constants.EAST; /* // ======================================================================= // Main method (overrides this commenting system for readibility reasons) // ======================================================================= */ /** * Debugging main for class Pacman. * This method will rigorously test my code. * *

* @param args a String array of command line arguments. */ public static void main(String[] args) { if ( (args.length==1) && (args[0].equals("-db") ) ) DEBUG_MAIN=true; //else leave false: ignore input. if (DEBUG_MAIN) { // NOTE: This {} encapsulates most of main and is leftmost margin as a flag. // redundant ifs left in, in case the main if(DEBUG) statement was ommitted, // this would then print out neat output, as an example of real running. Pacman pm = new Pacman(2,6); System.out.println(pm); if (DEBUG) System.out.println("end main(String[] args) call:"); } //end of DEBUG if } //end of main(String[] args) } //end of class Pacman