first commit
This commit is contained in:
59
CS4451/oglexamples/light.c
Normal file
59
CS4451/oglexamples/light.c
Normal file
@@ -0,0 +1,59 @@
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
#include <GL/glut.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
void init(void)
|
||||
{
|
||||
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
|
||||
GLfloat mat_shininess[] = { 50.0 };
|
||||
GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
|
||||
glClearColor (0.0, 0.0, 0.0, 0.0);
|
||||
glShadeModel (GL_SMOOTH);
|
||||
|
||||
glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular);
|
||||
glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
|
||||
glLightfv(GL_LIGHT0, GL_POSITION, light_position);
|
||||
|
||||
glEnable(GL_LIGHTING);
|
||||
glEnable(GL_LIGHT0);
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
}
|
||||
|
||||
void display(void)
|
||||
{
|
||||
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
glutSolidSphere (1.0, 20, 16);
|
||||
glFlush ();
|
||||
}
|
||||
|
||||
void reshape (int w, int h)
|
||||
{
|
||||
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
|
||||
glMatrixMode (GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
if (w <= h)
|
||||
glOrtho (-1.5, 1.5, -1.5*(GLfloat)h/(GLfloat)w,
|
||||
1.5*(GLfloat)h/(GLfloat)w, -10.0, 10.0);
|
||||
else
|
||||
glOrtho (-1.5*(GLfloat)w/(GLfloat)h,
|
||||
1.5*(GLfloat)w/(GLfloat)h, -1.5, 1.5, -10.0, 10.0);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
}
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
glutInit(&argc, argv);
|
||||
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
|
||||
glutInitWindowSize (500, 500);
|
||||
glutInitWindowPosition (100, 100);
|
||||
glutCreateWindow (argv[0]);
|
||||
init ();
|
||||
glutDisplayFunc(display);
|
||||
glutReshapeFunc(reshape);
|
||||
glutMainLoop();
|
||||
return EXIT_SUCCESS;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user