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CS4451/oglexamples/GL/glx.h
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298
CS4451/oglexamples/GL/glx.h
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#ifndef __glx_h__
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#define __glx_h__
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/*
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** The contents of this file are subject to the GLX Public License Version 1.0
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** (the "License"). You may not use this file except in compliance with the
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** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
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** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
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** or at http://www.sgi.com/software/opensource/glx/license.html.
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**
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** Software distributed under the License is distributed on an "AS IS"
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** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
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** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
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** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
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** language governing rights and limitations under the License.
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**
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** The Original Software is GLX version 1.2 source code, released February,
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** 1999. The developer of the Original Software is Silicon Graphics, Inc.
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** Those portions of the Subject Software created by Silicon Graphics, Inc.
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** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
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**
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** $Header: /usr/_CVS/CS4451/oglexamples/GL/glx.h,v 1.1 2005/01/13 08:59:31 asskoala Exp $
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*/
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/Xmd.h>
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#include <GL/gl.h>
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#include <GL/glxtokens.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* GLX resources.
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*/
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typedef XID GLXContextID;
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typedef XID GLXPixmap;
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typedef XID GLXDrawable;
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typedef XID GLXPbuffer;
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typedef XID GLXWindow;
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typedef XID GLXFBConfigID;
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/*
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* GLXContext is a pointer to opaque data.
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*/
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typedef struct __GLXcontextRec *GLXContext;
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/*
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* GLXFBConfig is a pointer to opaque data.
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*/
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typedef struct __GLXFBConfigRec *GLXFBConfig;
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typedef struct __GLXFBConfigRec *GLXFBConfigSGIX;
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/**********************************************************************/
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/*
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* GLX 1.0 functions.
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*/
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extern XVisualInfo* glXChooseVisual(Display *dpy, int screen,
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int *attrib_list);
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extern void glXCopyContext(Display *dpy, GLXContext src,
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GLXContext dst, unsigned long mask);
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extern GLXContext glXCreateContext(Display *dpy, XVisualInfo *vis,
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GLXContext share_list, Bool direct);
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extern GLXPixmap glXCreateGLXPixmap(Display *dpy, XVisualInfo *vis,
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Pixmap pixmap);
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extern void glXDestroyContext(Display *dpy, GLXContext ctx);
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extern void glXDestroyGLXPixmap(Display *dpy, GLXPixmap pix);
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extern int glXGetConfig(Display *dpy, XVisualInfo *vis,
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int attrib, int *value);
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extern GLXContext glXGetCurrentContext(void);
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extern GLXDrawable glXGetCurrentDrawable(void);
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extern Bool glXIsDirect(Display *dpy, GLXContext ctx);
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extern Bool glXMakeCurrent(Display *dpy, GLXDrawable drawable,
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GLXContext ctx);
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extern Bool glXQueryExtension(Display *dpy, int *error_base, int *event_base);
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extern Bool glXQueryVersion(Display *dpy, int *major, int *minor);
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extern void glXSwapBuffers(Display *dpy, GLXDrawable drawable);
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extern void glXUseXFont(Font font, int first, int count, int list_base);
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extern void glXWaitGL(void);
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extern void glXWaitX(void);
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/*
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* GLX 1.1 functions.
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*/
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extern const char *glXGetClientString(Display *dpy, int name);
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extern const char *glXQueryServerString(Display *dpy, int screen, int name);
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extern const char *glXQueryExtensionsString(Display *dpy, int screen);
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/*
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* GLX 1.2 functions.
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*/
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extern Display *glXGetCurrentDisplay(void);
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/*
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* GLX 1.3 functions.
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*/
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extern GLXFBConfig *glXChooseFBConfig(Display *dpy, int screen,
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const int *attrib_list, int *nelements);
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extern GLXContext glXCreateNewContext(Display *dpy, GLXFBConfig config,
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int render_type, GLXContext share_list,
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Bool direct);
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extern GLXPbuffer glXCreatePbuffer(Display *dpy, GLXFBConfig config,
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const int *attrib_list);
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extern GLXPixmap glXCreatePixmap(Display *dpy, GLXFBConfig config,
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Pixmap pixmap, const int *attrib_list);
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extern GLXWindow glXCreateWindow(Display *dpy, GLXFBConfig config,
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Window win, const int *attrib_list);
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extern void glXDestroyPbuffer(Display *dpy, GLXPbuffer pbuf);
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extern void glXDestroyPixmap(Display *dpy, GLXPixmap pixmap);
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extern void glXDestroyWindow(Display *dpy, GLXWindow win);
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extern GLXDrawable glXGetCurrentReadDrawable(void);
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extern int glXGetFBConfigAttrib(Display *dpy, GLXFBConfig config,
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int attribute, int *value);
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extern GLXFBConfig *glXGetFBConfigs(Display *dpy, int screen, int *nelements);
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extern void glXGetSelectedEvent(Display *dpy, GLXDrawable draw,
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unsigned long *event_mask);
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extern XVisualInfo *glXGetVisualFromFBConfig(Display *dpy, GLXFBConfig config);
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extern Bool glXMakeContextCurrent(Display *display, GLXDrawable draw,
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GLXDrawable read, GLXContext ctx);
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extern int glXQueryContext(Display *dpy, GLXContext ctx,
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int attribute, int *value);
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extern void glXQueryDrawable(Display *dpy, GLXDrawable draw,
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int attribute, unsigned int *value);
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extern void glXSelectEvent(Display *dpy, GLXDrawable draw,
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unsigned long event_mask);
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/**********************************************************************/
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/*
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* ARB_get_proc_address
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*/
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extern void (*glXGetProcAddressARB(const GLubyte *procName))(void);
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/*
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* EXT_import_context
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*/
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extern void glXFreeContextEXT(Display *dpy, GLXContext ctx);
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extern GLXContextID glXGetContextIDEXT(const GLXContext ctx);
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extern GLXDrawable glXGetCurrentDrawableEXT(void);
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extern GLXContext glXImportContextEXT(Display *dpy, GLXContextID contextID);
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extern int glXQueryContextInfoEXT(Display *dpy, GLXContext ctx,
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int attribute, int *value);
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/*
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* NV_vertex_array_range
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*/
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extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq,
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GLfloat writefreq, GLfloat priority);
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extern void glXFreeMemoryNV(GLvoid *pointer);
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/*
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* SGI_video_sync
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*/
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extern int glXGetVideoSyncSGI(unsigned int *count);
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extern int glXWaitVideoSyncSGI(int divisor, int remainder,
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unsigned int *count);
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extern int glXGetRefreshRateSGI(unsigned int *rate);
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/*
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* SGIX_swap_group
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*/
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extern void glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable,
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GLXDrawable member);
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/*
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* SGIX_swap_barrier
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*/
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extern void glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable,
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int barrier);
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extern Bool glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max);
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/*
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* SGIX_fbconfig
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*/
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extern int glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config,
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int attribute, int *value_return);
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extern GLXFBConfigSGIX *glXChooseFBConfigSGIX(Display *dpy, int screen,
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const int *attrib_list,
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int *nelements);
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extern GLXPixmap glXCreateGLXPixmapWithConfigSGIX(Display *dpy,
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GLXFBConfigSGIX config,
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Pixmap pixmap);
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extern GLXContext glXCreateContextWithConfigSGIX(Display *dpy,
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GLXFBConfigSGIX config,
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int render_type,
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GLXContext share_list,
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Bool direct);
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extern XVisualInfo *glXGetVisualFromFBConfigSGIX(Display *dpy,
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GLXFBConfigSGIX config);
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extern GLXFBConfigSGIX glXGetFBConfigFromVisualSGIX(Display *dpy,
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XVisualInfo *vis);
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/*
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* SGIX_pbuffer
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*/
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extern GLXPbuffer glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfig config,
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unsigned int width,
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unsigned int height,
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const int *attrib_list);
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extern void glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbuffer pbuf);
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extern void glXQueryGLXPbufferSGIX(Display *dpy, GLXPbuffer pbuf,
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int attribute, unsigned int *value);
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extern void glXSelectEventSGIX(Display *dpy, GLXDrawable drawable,
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unsigned long mask);
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extern void glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable,
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unsigned long *mask);
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/**********************************************************************/
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/*** Should these go here, or in another header? */
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/*
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* GLX Events
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*/
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typedef struct {
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int event_type; /* GLX_DAMAGED or GLX_SAVED */
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int draw_type; /* GLX_WINDOW or GLX_PBUFFER */
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unsigned long serial; /* # of last request processed by server */
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Bool send_event; /* true if this came for SendEvent request */
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Display *display; /* display the event was read from */
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GLXDrawable drawable; /* XID of Drawable */
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unsigned int buffer_mask; /* mask indicating which buffers are affected */
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unsigned int aux_buffer; /* which aux buffer was affected */
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int x, y;
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int width, height;
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int count; /* if nonzero, at least this many more */
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} GLXPbufferClobberEvent;
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typedef union __GLXEvent {
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GLXPbufferClobberEvent glxpbufferclobber;
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long pad[24];
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} GLXEvent;
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#ifdef __cplusplus
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}
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#endif
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#endif /* !__glx_h__ */
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