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edu.gatech.cs2335.lemmings.gui
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Package edu.gatech.cs2335.lemmings.gui
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<B>Interface Summary</B></FONT></TD>
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/IClickable.html" title="interface in edu.gatech.cs2335.lemmings.gui">IClickable</A></B></TD>
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<TD>Interface IClickable: This interface allows us to say that a certain
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component is clickable by the mouse.</TD>
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/IMouseMotionable.html" title="interface in edu.gatech.cs2335.lemmings.gui">IMouseMotionable</A></B></TD>
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<TD>Interface IMouseMotionable: Allows the implementing classes to know
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where the mouse is.</TD>
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/IMouseWheelable.html" title="interface in edu.gatech.cs2335.lemmings.gui">IMouseWheelable</A></B></TD>
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<TD>Interface IMouseWheelable: Should be implemented by all components that
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want to listen to mouse wheel rotations.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/ITypable.html" title="interface in edu.gatech.cs2335.lemmings.gui">ITypable</A></B></TD>
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<TD>Interface ITypable: This interface should be implemented by all
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components that would like to be notified of the keyboard events.</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/JobSelectionListener.html" title="interface in edu.gatech.cs2335.lemmings.gui">JobSelectionListener</A></B></TD>
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<TD>Interface JobSelectionListener: The interface that should be
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implemented by all classes that want to listen to job selection
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<B>Class Summary</B></FONT></TD>
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/GamePlayPanel.html" title="class in edu.gatech.cs2335.lemmings.gui">GamePlayPanel</A></B></TD>
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<TD>Class GamePlayPanel: This class will display the game itself.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/JobButton.html" title="class in edu.gatech.cs2335.lemmings.gui">JobButton</A></B></TD>
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<TD>Class JobButton: This button will display the animation for the job
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specified, and the number of that type of job available.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/JobContainer.html" title="class in edu.gatech.cs2335.lemmings.gui">JobContainer</A></B></TD>
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<TD>Class JobContainer: The container for lemming job buttons.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/JobSelectionEvent.html" title="class in edu.gatech.cs2335.lemmings.gui">JobSelectionEvent</A></B></TD>
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<TD>Class JobSelectionEvent: Fired whenever a new job has been selected.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LAbstractButton.html" title="class in edu.gatech.cs2335.lemmings.gui">LAbstractButton</A></B></TD>
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<TD>Class LAbstractButton: The abstract button class.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LApplication.html" title="class in edu.gatech.cs2335.lemmings.gui">LApplication</A></B></TD>
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<TD>Class LApplication: This is the main application class.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LButton.html" title="class in edu.gatech.cs2335.lemmings.gui">LButton</A></B></TD>
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<TD>Class LButton: This is the basic class for a button.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LColoredComponent.html" title="class in edu.gatech.cs2335.lemmings.gui">LColoredComponent</A></B></TD>
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<TD>Class LColoredComponent: An abstract parent for the colored components.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LComponent.html" title="class in edu.gatech.cs2335.lemmings.gui">LComponent</A></B></TD>
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<TD>The base component class, from which all of the more specific
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components, such as buttons, will be derived.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LContainer.html" title="class in edu.gatech.cs2335.lemmings.gui">LContainer</A></B></TD>
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<TD>Class LContainer: The parent for all components that can contain
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other components.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LevelButton.html" title="class in edu.gatech.cs2335.lemmings.gui">LevelButton</A></B></TD>
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<TD>Class LevelButton: This is essentially the button that shows the
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name of the level, it's thumbnail, and some statistics.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LevelContainer.html" title="class in edu.gatech.cs2335.lemmings.gui">LevelContainer</A></B></TD>
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<TD>Class LevelContainer: Basically a panel that contains level buttons.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LFader.html" title="class in edu.gatech.cs2335.lemmings.gui">LFader</A></B></TD>
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<TD>Class LFader: This little widget allows one to fade the screen to a
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certain color in different kinds of cool ways.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LFancyLabel.html" title="class in edu.gatech.cs2335.lemmings.gui">LFancyLabel</A></B></TD>
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<TD>Class LFancyLabel: In addition to the regular label functionality,
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this guy allows you to specify different fonts for the label.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LIcon.html" title="class in edu.gatech.cs2335.lemmings.gui">LIcon</A></B></TD>
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<TD>Class LIcon: This class will display an image.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LLabel.html" title="class in edu.gatech.cs2335.lemmings.gui">LLabel</A></B></TD>
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<TD>Class LLabel: Your regular old label.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LLeafComponent.html" title="class in edu.gatech.cs2335.lemmings.gui">LLeafComponent</A></B></TD>
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<TD>Class LLeafComponent: This is the opposite of a container.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LRootPane.html" title="class in edu.gatech.cs2335.lemmings.gui">LRootPane</A></B></TD>
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<TD>Class LRootPane: This is the class for the root pane.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LTextField.html" title="class in edu.gatech.cs2335.lemmings.gui">LTextField</A></B></TD>
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<TD>Class LTextField: This guy basically allows one to type in some text.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/LToggleButton.html" title="class in edu.gatech.cs2335.lemmings.gui">LToggleButton</A></B></TD>
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<TD>Class LToggleButton: this is the ltogglebutton class.</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD WIDTH="15%"><B><A HREF="../../../../../edu/gatech/cs2335/lemmings/gui/MiniMap.html" title="class in edu.gatech.cs2335.lemmings.gui">MiniMap</A></B></TD>
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<TD>Class MiniMap: Contains the minimap of a level.</TD>
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