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public class GoodThreadBall {
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/**the radius of the ball*/
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public static final int BALL_RADIUS = 8;
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/**the x location of the ball*/
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private int xPos;
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/**the y location of teh ball*/
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private int yPos;
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/**
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* creates a new ball given the starting x and y position
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*/
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public GoodThreadBall (int xPos, int yPos) {
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this.xPos = xPos;
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this.yPos = yPos;
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}
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/**
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* updates the the ball to move to the right
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*/
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public void update() {
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this.xPos++;
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if (xPos > 600) {
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xPos = 0;
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}
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} //end update
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/**
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* gets the x location
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*/
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public int getXPos() {
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return this.xPos;
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}
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/**
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* gets the y location
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*/
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public int getYPos() {
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return this.yPos;
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}
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} //end class good thread bal
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