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Jose Caban
2025-06-07 01:59:34 -04:00
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/**
* <PRE>
* CSprite.java
*
* Revisions: 1.0 Nov. 23, 2002
* Created the CSprite class
*
* </PRE>
*
* @author <A HREF="mailto:gtg184g@mail.gatech.edu">Jose Manuel Caban</A>
* @version Version 1.0, Nov. 23, 2002
*/
import javax.swing.*;
public class CSprite {
/**
*Holds image value(s)
*/
private ImageIcon[] imgSprite;
/**
*Holds the baseName for the Image Sprite
*(i.e. Imagename000.jpg, where 000 = animation number
*/
private String strImgName;
/**
*Holds value for time (in fps) for animation delay
*/
private int iAnimDelay;
////////////////
//Constructors//
////////////////
/**
*@param imgName, the base name for the image file
* ex:Street.jpg and Street000.jpg would both have imgName of Street
* use / to represent a different folder
*@param strExt, the extension for the file
* Acceptable types: .jpg, .gif, .bmp
*@param animCount, the number of animations
* Acceptable values: 1 or higher
*/
public CSprite(String imgName, String strExt, int animCount){
imgSprite = new ImageIcon[animCount];
this.strImgName = imgName+strExt;
for(int i=0; i<animCount; i++){
String strName;
if(i<10){
strName = imgName + "00" + i + strExt;
}
else if(i<100){//no need to recheck if i<10, already done that and
//skipped else{}
strName = imgName + "0" + i + strExt;
}
else{
strName = imgName + strExt;
}
try{
imgSprite[i] = new ImageIcon(imgName);
}
catch(Exception e){
imgSprite[i] = new ImageIcon("Error.gif");
}
}
}
public void setAnimDelay(int c){
iAnimDelay = c;
}
public int getAnimDelay(){
return iAnimDelay;
}
/**
* Debugging main for class CSprite.
* This method will rigorously test my code.
*
* <br><br>
* @param args a String array of command line arguments.
*/
public static void main(String[] args) {
}// end of main(String[] args)
}// end of class CSprite