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CS1322/p6/Krystian/FloorPiece.java
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CS1322/p6/Krystian/FloorPiece.java
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/**
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* CS1322: Programming Assignment #6 - Fall 2002
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*
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* <PRE>
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* IDBox for: FloorPiece.java
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*
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* Revisions: 1.0 Nov. 21, 2002
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* Created the FloorPiece class
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*
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* </PRE>
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*
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* Collaboration statement:
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* "I worked on the homework assignment alone, using only
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* course materials."
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*
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* @author
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<A HREF="mailto:gtg142g@mail.gatech.edu">Roland Krystian Alberciak</A>
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* @version Version 1.0, Nov. 21, 2002
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*/
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// imports are listed above IDBox
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/**
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* MODEL.
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* Floorpiece. Floorpiece extends GamePiece.
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* Adds the functionality of nibbles (The dots that Pacman eats).
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* Each FloorPiece can have a regular nibble, a special nibble
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* (one that allows Pacman to chase the ghosts),
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* or neither (but not both).
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*/
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public class FloorPiece extends GamePiece
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{
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/** Debug value for toggling System.out.* output */
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public static boolean DEBUG = false;
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public static boolean DEBUG_MAIN = false;
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/*
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// =======================================================================
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// Constructors
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// =======================================================================
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*/
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/**
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* Constructor 1. Specified default-overriding constructor for FloorPiece.
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* @param void No parameters.
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* @return FloorPiece instance/object.
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*
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public FloorPiece()
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{
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} //end of FloorPiece()
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*/
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/**
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* Constructor 2. Specified default-overloading constructor for FloorPiece.
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* Takes in the location and storage of a FloorPiece::GamePiece object
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* @param x the location along the x-axis.
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* @param y the location along the y-axis.
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* @param hasNibble whether this FloorPiece should have a nibble
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* @param hasSpecial whether this FloorPiece should have a special
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* @return FloorPiece instance/object.
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*/
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public FloorPiece(int x, int y, boolean hasNibble, boolean hasSpecial)
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{
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// STUB
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//if then for if both are true? override with hasSpecial=true;
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super(x,y); //Chains to the super constructor. (GamePiece)
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this.setNibble(hasNibble);
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this.setSpecial(hasSpecial);
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} //end of FloorPiece(int, int, boolean, boolean)
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/*
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// =======================================================================
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// Methods which override class Object methods
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// =======================================================================
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*/
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/**
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* Equal instance comparison. Compares if two instances are equal.
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* @param o object-type reference of (hopefully) an FloorPiece.
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* @return boolean whether objects are equal.
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*
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public boolean equals (Object o)
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{
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} //end of equals(Object)
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*/
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/**
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* toString instance printer. Prints properties of FloorPiece.
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* @return System.out.println(FloorPiece instance) instance print.
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*/
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public String toString()
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{
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String result="";
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if ( (getNibble()==false) && (getSpecial()==false) )
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result= P6Constants.FLOOR;
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else if ( (getNibble()==true) && (getSpecial()==false) )
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result= P6Constants.NIBBLE;
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else if ( (getNibble()==false) && (getSpecial()==true) )
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result= P6Constants.SPECIAL;
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else //if ( (getNibble()==true) && (getSpecial()==true) )
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result= "E"; //for error. Flag to programmer.
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result = result+" "; //cleanup, autoprepare for output
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return result;
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} //end of toString()
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/*
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// =======================================================================
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// Class specific methods local to this instance
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// =======================================================================
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*/
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/*
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// =======================================================================
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// Methods dealing directly with the data within this instance
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// (accessors, modifiers, etc)
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// =======================================================================
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*/
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/**
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* Get the value of hasNibble.
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* @return value of hasNibble.
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*/
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public boolean getNibble()
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{
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return hasNibble;
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}
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/**
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* Set the value of hasNibble.
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* @param v Value to assign to hasNibble.
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*/
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public void setNibble(boolean v)
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{
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this.hasNibble = v;
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}
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/**
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* Get the value of hasSpecial.
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* @return value of hasSpecial.
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*/
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public boolean getSpecial()
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{
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return hasSpecial;
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}
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/**
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* Set the value of hasSpecial.
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* @param v Value to assign to hasSpecial.
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*/
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public void setSpecial(boolean v)
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{
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this.hasSpecial = v;
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}
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/*
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// =======================================================================
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// Private Variables local to this instance
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// =======================================================================
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*/
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/**
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* hasNibble. Whether floorpiece has a regular nibble.
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* Represents whether or not this FloorPiece has a nibble that Pacman eats
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* (the regular ones, not the ones that lets Pacman chase Ghosts)
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*/
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private boolean hasNibble;
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/**
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* hasSpecial. Whether floorpiece has a special nibble.
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* Represents whether or not this FloorPiece has a special nibble
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* (the special ones which allows Pacman to chase Ghosts.)
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*/
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private boolean hasSpecial;
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/*
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// =======================================================================
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// Main method (overrides this commenting system for readibility reasons)
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// =======================================================================
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*/
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/**
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* Debugging main for class FloorPiece.
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* This method will rigorously test my code.
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*
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* <br><br>
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* @param args a String array of command line arguments.
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*/
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public static void main(String[] args)
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{
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if ( (args.length==1) && (args[0].equals("-db") ) )
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DEBUG_MAIN=true; //else leave false: ignore input.
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if (DEBUG_MAIN)
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{ // NOTE: This {} encapsulates most of main and is leftmost margin as a flag.
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// redundant ifs left in, in case the main if(DEBUG) statement was ommitted,
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// this would then print out neat output, as an example of real running.
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FloorPiece f1 = new FloorPiece(4,7, false, false);
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FloorPiece f2 = new FloorPiece(3,7, false, true);
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FloorPiece f3 = new FloorPiece(2,7, true, false);
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FloorPiece f4 = new FloorPiece(1,7, true, true);
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System.out.println(f1);
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System.out.println(f2);
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System.out.println(f3);
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System.out.println(f4);
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if (DEBUG) System.out.println("end main(String[] args) call:");
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} //end of DEBUG if
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} //end of main(String[] args)
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} //end of class FloorPiece
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