/************************************************************************** * * spell.cpp - A spell checking program. * * $Id: spell.cpp 648752 2008-04-16 17:01:56Z faridz $ * *************************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or * implied. See the License for the specific language governing * permissions and limitations under the License. * * Copyright 1994-2006 Rogue Wave Software. * **************************************************************************/ #include #include #include #include #include #include typedef std::set , std::allocator > stringset; typedef std::ostream_iterator > ostrm_iter; typedef std::istream_iterator, std::ptrdiff_t> istrm_iter; void spellCheck (std::istream & dictionary, std::istream & text) { stringset words, misspellings; std::string word; istrm_iter eof, dstream (dictionary); // First read the dictionary. std::copy (dstream, eof, std::inserter (words, words.begin ())); // Next read the text. while (text >> word) if (! words.count (word)) misspellings.insert (word); // Finally, output all misspellings. std::cout << std::endl << "Misspelled words:" << std::endl; std::copy (misspellings.begin (), misspellings.end (), ostrm_iter (std::cout, "\n")); } int main () { std::cout << "Enter text:"; std::ifstream words ("words"); spellCheck (words, std::cin); std::cout << "End of spell check program" << std::endl; return 0; }