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extern/stdcxx/4.2.1/examples/manual/valarray.cpp
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extern/stdcxx/4.2.1/examples/manual/valarray.cpp
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/**************************************************************************
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*
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* valarray.cpp -- valarray example
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*
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* $Id: valarray.cpp 584973 2007-10-15 23:40:04Z sebor $
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*
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***************************************************************************
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* permissions and limitations under the License.
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*
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* Copyright 1994-2007 Rogue Wave Software, Inc.
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*
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**************************************************************************/
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#include <cstddef> // for size_t
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#include <iostream> // for cout
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#include <valarray> // for valarray
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#include <examples.h>
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template <class T>
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inline std::ostream&
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operator<< (std::ostream &out, const std::valarray<T> &v)
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{
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out << '[';
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for (std::size_t i = 0; i < v.size (); ++i) {
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out << v [i];
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if (i < v.size () - 1)
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out << ',';
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}
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return out << ']';
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}
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int main ()
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{
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const int ibuf[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 };
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const int ibuf2[] = { 10, 11, 12, 13, 14, 15, 16, 17, 18, 19 };
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// create 2 valarrays of ints
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std::valarray<int> vi (ibuf, sizeof ibuf / sizeof *ibuf);
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std::valarray<int> vi2 (ibuf2, sizeof ibuf2 / sizeof *ibuf2);
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// print them out
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std::cout << vi << '\n' << vi2 << '\n';
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vi += vi2;
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vi2 *= 2;
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std::valarray<int> vi3 = vi2 % vi;
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// print them out again
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std::cout << vi << '\n' << vi2 << '\n' << vi3 << '\n';
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return 0;
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}
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