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extern/stdcxx/4.2.1/doc/stdlibref/raw-storage-iterator.html
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<HEAD>
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<TITLE>raw_storage_iterator</TITLE>
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<LINK REL=StyleSheet HREF="../rw.css" TYPE="text/css" TITLE="Apache stdcxx Stylesheet"></HEAD>
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<BODY BGCOLOR=#FFFFFF>
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<A HREF="range-error.html"><IMG SRC="images/bprev.gif" WIDTH=20 HEIGHT=21 ALT="Previous file" BORDER=O></A><A HREF="noframes.html"><IMG SRC="images/btop.gif" WIDTH=56 HEIGHT=21 ALT="Top of Document" BORDER=O></A><A HREF="booktoc.html"><IMG SRC="images/btoc.gif" WIDTH=56 HEIGHT=21 ALT="Contents" BORDER=O></A><A HREF="tindex.html"><IMG SRC="images/bindex.gif" WIDTH=56 HEIGHT=21 ALT="Index page" BORDER=O></A><A HREF="remove.html"><IMG SRC="images/bnext.gif" WIDTH=25 HEIGHT=21 ALT="Next file" BORDER=O></A><DIV CLASS="DOCUMENTNAME"><B>Apache C++ Standard Library Reference Guide</B></DIV>
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<H2>raw_storage_iterator</H2>
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<P><B>Library:</B> <A HREF="2-4.html">General utilities</A></P>
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<PRE><HR><B><I>raw_storage_iterator</I></B> <IMG SRC="images/inherits.gif"> <B><I><A HREF="iterator.html">iterator</A></I></B> <HR></PRE>
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<UL>
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<LI><A HREF="#sec1">Local Index</A></LI>
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<LI><A HREF="#sec2">Summary</A></LI>
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<LI><A HREF="#sec3">Synopsis</A></LI>
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<LI><A HREF="#sec4">Description</A></LI>
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<LI><A HREF="#sec5">Interface</A></LI>
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<LI><A HREF="#sec6">Constructor</A></LI>
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<LI><A HREF="#sec7">Member Operators</A></LI>
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<LI><A HREF="#sec8">Standards Conformance</A></LI>
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</UL>
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<A NAME="sec1"><H3>Local Index</H3></A>
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<H4>Members</H4>
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<UL><TABLE CELLPADDING=3>
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<TR><TD VALIGN=top>
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<A HREF="#idx1128">operator*()</A><BR>
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</TD>
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<TD VALIGN=top><A HREF="#idx1129">operator++()</A><BR>
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</TD>
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<TD VALIGN=top><A HREF="#idx1127">operator=()</A><BR>
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</TD>
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<TD VALIGN=top><A HREF="#idx1126">raw_storage_iterator()</A><BR>
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</TD></TR>
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</TABLE></UL>
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<A NAME="sec2"><H3>Summary</H3></A>
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<P>Enables iterator-based algorithms to store results in uninitialized memory.</P>
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<A NAME="sec3"><H3>Synopsis</H3></A>
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<PRE>#include <memory>
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namespace std {
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template <class OutputIterator, class T>
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class raw_storage_iterator;
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}
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</PRE>
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<A NAME="sec4"><H3>Description</H3></A>
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<P>Class <B><I>raw_storage_iterator</I></B> enables iterator-based algorithms to store their results in uninitialized memory. The template parameter <SAMP>OutputIterator</SAMP> is required to have its <SAMP>operator*</SAMP> return an object for which <SAMP>operator& </SAMP>is both defined and returns a pointer to <SAMP>T</SAMP>. </P>
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<A NAME="sec5"><H3>Interface</H3></A>
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<UL><PRE>namespace std {
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template <class OutputIterator, class T>
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class raw_storage_iterator
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: public iterator <output_iterator_tag,
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void,void,void,void> {
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public:
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typedef OutputIterator iterator_type;
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explicit raw_storage_iterator(OutputIterator);
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raw_storage_iterator<OutputIterator, T>&
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operator*();
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raw_storage_iterator<OutputIterator, T>&
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operator=(const T&);
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raw_storage_iterator<OutputIterator, T>&
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operator++();
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raw_storage_iterator<OutputIterator, T>
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operator++(int);
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};
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}
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</PRE></UL>
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<A NAME="sec6"><H3>Constructor</H3></A>
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<A NAME="idx1126"></A><PRE><B>raw_storage_iterator</B> (iterator_type x);</PRE>
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<UL>
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<P>Initializes the iterator to point to the same value as <SAMP>x</SAMP>.</P>
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</UL>
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<A NAME="sec7"><H3>Member Operators</H3></A>
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<A NAME="idx1127"></A><PRE>raw_storage_iterator <OutputIterator, T>&
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<B>operator=</B>(const T& element);</PRE>
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<UL>
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<P>Constructs, using a placement <SAMP>operator new,</SAMP> an instance of <SAMP>T</SAMP>, initialized to the value <SAMP>element</SAMP>, at the location pointed to by the iterator.</P>
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</UL>
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<A NAME="idx1128"></A><PRE>raw_storage_iterator<OutputIterator,T>&
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<B>operator*</B>();</PRE>
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<UL>
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<P>Returns <SAMP>*this</SAMP>.</P>
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</UL>
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<A NAME="idx1129"></A><PRE>raw_storage_iterator&
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<B>operator++</B>();</PRE>
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<UL>
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<P>Pre-increment: advances the iterator and returns a reference to the updated iterator.</P>
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</UL>
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<A NAME="idx1130"></A><PRE>raw_storage_iterator
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<B>operator++</B>(int);</PRE>
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<UL>
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<P>Post-increment: advances the iterator and returns the old value of the iterator.</P>
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</UL>
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<A NAME="sec8"><H3>Standards Conformance</H3></A>
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<P><I>ISO/IEC 14882:1998 -- International Standard for Information Systems -- Programming Language C++, Section 20.4.2</I></P>
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<UL>
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</UL>
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