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extern/stdcxx/4.2.1/doc/stdlibref/priority-queue.html
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extern/stdcxx/4.2.1/doc/stdlibref/priority-queue.html
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<HTML>
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<HEAD>
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<TITLE>priority_queue</TITLE>
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<LINK REL=StyleSheet HREF="../rw.css" TYPE="text/css" TITLE="Apache stdcxx Stylesheet"></HEAD>
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<BODY BGCOLOR=#FFFFFF>
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<A HREF="prev-permutation.html"><IMG SRC="images/bprev.gif" WIDTH=20 HEIGHT=21 ALT="Previous file" BORDER=O></A><A HREF="noframes.html"><IMG SRC="images/btop.gif" WIDTH=56 HEIGHT=21 ALT="Top of Document" BORDER=O></A><A HREF="booktoc.html"><IMG SRC="images/btoc.gif" WIDTH=56 HEIGHT=21 ALT="Contents" BORDER=O></A><A HREF="tindex.html"><IMG SRC="images/bindex.gif" WIDTH=56 HEIGHT=21 ALT="Index page" BORDER=O></A><A HREF="ptr-fun.html"><IMG SRC="images/bnext.gif" WIDTH=25 HEIGHT=21 ALT="Next file" BORDER=O></A><DIV CLASS="DOCUMENTNAME"><B>Apache C++ Standard Library Reference Guide</B></DIV>
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<H2>priority_queue</H2>
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<P><B>Library:</B> <A HREF="2-7.html">Containers</A></P>
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<PRE><HR><B><I>Does not inherit</I></B><HR></PRE>
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<UL>
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<LI><A HREF="#sec1">Local Index</A></LI>
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<LI><A HREF="#sec2">Summary</A></LI>
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<LI><A HREF="#sec3">Synopsis</A></LI>
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<LI><A HREF="#sec4">Description</A></LI>
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<LI><A HREF="#sec5">Interface</A></LI>
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<LI><A HREF="#sec6">Constructors</A></LI>
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<LI><A HREF="#sec7">Member Functions</A></LI>
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<LI><A HREF="#sec8">Example</A></LI>
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<LI><A HREF="#sec9">Warnings</A></LI>
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<LI><A HREF="#sec10">See Also</A></LI>
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<LI><A HREF="#sec11">Standards Conformance</A></LI>
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</UL>
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<A NAME="sec1"><H3>Local Index</H3></A>
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<H4>Members</H4>
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<UL><TABLE CELLPADDING=3>
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<TR><TD VALIGN=top>
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<A HREF="#idx1106">empty()</A><BR>
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<A HREF="#idx1107">pop()</A><BR>
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</TD>
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<TD VALIGN=top><A HREF="#idx1104">priority_queue()</A><BR>
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<A HREF="#idx1108">push()</A><BR>
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</TD>
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<TD VALIGN=top><A HREF="#idx1109">size()</A><BR>
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<A HREF="#idx1110">top()</A><BR>
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</TD>
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<TD VALIGN=top></TD></TR>
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</TABLE></UL>
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<A NAME="sec2"><H3>Summary</H3></A>
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<P>A container adapter that behaves like a priority queue. Items popped from the queue are in order with respect to a priority.</P>
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<A NAME="sec3"><H3>Synopsis</H3></A>
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<PRE>#include <queue>
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namespace std {
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template <class T,
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class Container = vector<T>,
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class Compare = less<Container::value_type> >
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class priority_queue;
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}
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</PRE>
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<A NAME="sec4"><H3>Description</H3></A>
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<P><B><I>priority_queue</I></B> is a container adaptor that allows a container to act as a priority queue. This means that the item with the highest priority, as determined by either <SAMP>operator<()</SAMP> or the comparison <SAMP>Compare</SAMP>, is brought to the front of the queue whenever anything is pushed onto or popped off the queue. </P>
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<P><B><I>priority_queue</I></B> adapts any container that supports <SAMP>front()</SAMP>, <SAMP>push_back()</SAMP>, <SAMP>pop_back()</SAMP>, and has a random access iterator. In particular, <B><I><A HREF="deque.html">deque</A></I></B> and <B><I><A HREF="vector.html">vector</A></I></B> can be used. To instantiate a <B><I>priority_queue</I></B>, a comparison function object must be supplied.</P>
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<A NAME="sec5"><H3>Interface</H3></A>
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<UL><PRE>namespace std {
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template <class T, class Container = vector<T>,
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class Compare = less<typename
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Container::value_type> >
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class priority_queue {
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public:
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// typedefs
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typedef typename Container::value_type value_type;
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typedef typename Container::size_type size_type;
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typedef Container container_type;
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// Construct
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explicit priority_queue(const Compare& = Compare(),
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const Container& = Container());
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template <class InputIterator>
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priority_queue(InputIterator start,
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InputIterator finish,
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const Compare& = Compare(),
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const Container& = Container());
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// Accessors
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bool empty() const;
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size_type size ) const;
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const value_type& top() const;
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void push(const value_type&);
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void pop();
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};
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}
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</PRE></UL>
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<A NAME="sec6"><H3>Constructors</H3></A>
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<A NAME="idx1104"></A><PRE>explicit <B>priority_queue</B>(const Compare& x = Compare(),
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const Container& = Container());</PRE>
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<UL>
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<P>Constructs a priority queue that uses <SAMP>Container</SAMP> for its underlying implementation, <SAMP>x </SAMP>as its standard for determining priority.</P>
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</UL>
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<A NAME="idx1105"></A><PRE>template <class InputIterator>
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<B>priority_queue</B>(InputIterator start, InputIterator finish,
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const Compare& x = Compare(),
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const allocator_type& alloc =
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allocator_type());</PRE>
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<UL>
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<P>Constructs a new priority queue and places into it every entity in the range <SAMP>[start, finish)</SAMP>. The priority queue uses <SAMP>x</SAMP> for determining the priority, and the allocator <SAMP>alloc</SAMP> for all storage management.</P>
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</UL>
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<A NAME="sec7"><H3>Member Functions</H3></A>
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<A NAME="idx1106"></A><PRE>bool
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<B>empty</B>() const;</PRE>
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<UL>
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<P>Returns <SAMP>true</SAMP> if the priority queue is empty, <SAMP>false</SAMP> otherwise.</P>
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</UL>
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<A NAME="idx1107"></A><PRE>void
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<B>pop</B>();</PRE>
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<UL>
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<P>Removes the item with the highest priority from the queue.</P>
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</UL>
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<A NAME="idx1108"></A><PRE>void
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<B>push</B>(const value_type& x);</PRE>
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<UL>
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<P>Adds <SAMP>x</SAMP> to the queue.</P>
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</UL>
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<A NAME="idx1109"></A><PRE>size_type
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<B>size</B>() const;</PRE>
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<UL>
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<P>Returns the number of elements in the priority queue.</P>
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</UL>
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<A NAME="idx1110"></A><PRE>const value_type&
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<B>top</B>() const;</PRE>
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<UL>
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<P>Returns a constant reference to the element in the queue with the highest priority.</P>
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</UL>
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<A NAME="sec8"><H3>Example</H3></A>
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<UL><PRE>//
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// p_queue.cpp
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//
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#include <deque> // for deque
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#include <iostream> // for cout, endl
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#include <queue> // for priority_queue
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#include <string> // for string
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#include <vector> // for vector
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int main ()
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{
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// Make a priority queue of int using a vector container.
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std::priority_queue<int,
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std::vector<int,
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std::allocator<int> >,
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std::less<int> > pq;
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// Push a couple of values.
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pq.push (1);
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pq.push (2);
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// Pop a couple of values and examine the ends.
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std::cout << pq.top () << std::endl;
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pq.pop ();
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std::cout << pq.top () << std::endl;
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pq.pop ();
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// Make a priority queue of strings.
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std::priority_queue<std::string,
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std::deque<std::string,
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std::allocator<std::string> >,
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std::less<std::string> > pqs;
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// Push on a few strings then pop them back off.
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for (int i = 0; i < 10; i++) {
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pqs.push (std::string (i + 1, 'a'));
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std::cout << pqs.top () << std::endl;
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}
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for (int j = 0; j < 10; j++) {
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std::cout << pqs.top () << std::endl;
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pqs.pop ();
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}
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// Make a priority queue of strings using greater.
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std::priority_queue<std::string,
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std::deque<std::string,
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std::allocator<std::string> >,
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std::greater<std::string> > pgqs;
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// Push on a few strings then pop them back off.
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for (int k = 0; k < 10; k++) {
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pgqs.push (std::string (k + 1, 'a'));
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std::cout << pgqs.top () << std::endl;
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}
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for (int m = 0; m < 10; m++) {
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std::cout << pgqs.top () << std::endl;
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pgqs.pop ();
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}
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return 0;
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}
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Program Output:
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</PRE></UL>
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<UL><PRE>2
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1
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a
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aa
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aaa
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aaaa
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aaaaa
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aaaaaa
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aaaaaaa
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aaaaaaaa
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aaaaaaaaa
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aaaaaaaaaa
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aaaaaaaaaa
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aaaaaaaaa
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aaaaaaaa
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aaaaaaa
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aaaaaa
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aaaaa
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aaaa
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aaa
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aa
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a
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a
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a
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a
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a
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a
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a
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a
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a
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a
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a
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a
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aaa
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aaaa
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aaaaa
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aaaaaa
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aaaaaaa
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aaaaaaaa
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aaaaaaaaa
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aaaaaaaaaa
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</PRE></UL>
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<A NAME="sec9"><H3>Warnings</H3></A>
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<P>If your compiler does not support default template parameters, you must always include a <SAMP>Container</SAMP> template parameter and a <SAMP>Compare</SAMP> template parameter when declaring an instance of <B><I>priority_queue</I></B>. For example, you must write:</P>
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<UL><PRE>priority_queue<int, vector<int>,
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less<typename vector<int>::value_type> > var;
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</PRE></UL>
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<P>instead of:</P>
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<UL><PRE>priority_queue<int> var;
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</PRE></UL>
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<A NAME="sec10"><H3>See Also</H3></A>
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<P><A HREF="containers.html">Containers</A>, <B><I><A HREF="queue.html">queue</A></I></B></P>
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<A NAME="sec11"><H3>Standards Conformance</H3></A>
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<P><I>ISO/IEC 14882:1998 -- International Standard for Information Systems -- Programming Language C++, Section 23.2.3.2</I></P>
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<BR>
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<HR>
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