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extern/stdcxx/4.2.1/doc/stdlibref/cerr.html
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<H2>cerr</H2>
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<P><B>Library:</B> <A HREF="2-11.html">Input/output</A></P><UL>
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<LI><A HREF="#sec1">Local Index</A></LI>
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<LI><A HREF="#sec2">Summary</A></LI>
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<LI><A HREF="#sec3">Synopsis</A></LI>
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<LI><A HREF="#sec4">Description</A></LI>
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<LI><A HREF="#sec5">Formatting</A></LI>
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<A NAME="sec2"><H3>Summary</H3></A>
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<P>Predefined stream that controls output to a stream buffer associated with the object <B><I>stderr</I></B> declared in <SAMP><cstdio></SAMP></P>
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<A NAME="sec3"><H3>Synopsis</H3></A>
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<PRE>#include <iostream>
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namespace std {
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extern ostream cerr;
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}
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</PRE>
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<A NAME="sec4"><H3>Description</H3></A>
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<P>The object <B><I>cerr</I></B> controls output to a stream buffer associated with the object <B><I>stderr</I></B> declared in <SAMP><cstdio></SAMP>. By default, the standard C and C++ streams are synchronized, but you can improve performance by using the <B><I><A HREF="ios-base.html">ios_base</A></I></B> member function <SAMP>synch_with_stdio</SAMP> to desynchronize them. </P>
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<A NAME="sec5"><H3>Formatting</H3></A>
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<P>The formatting is done through member functions or manipulators. See <B><I><A HREF="cout.html">cout</A></I></B> or <B><I><A HREF="basic-ostream.html">basic_ostream</A></I></B> for details.</P>
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<A NAME="sec6"><H3>See Also</H3></A>
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<P><B><I><A HREF="basic-ostream.html">basic_ostream</A></I></B>, <B><I><A HREF="basic-iostream.html">basic_iostream</A></I></B>, <B><I><A HREF="basic-filebuf.html">basic_filebuf</A></I></B>, <B><I><A HREF="cout.html">cout</A></I></B>, <B><I><A HREF="cin.html">cin</A></I></B>, <B><I><A HREF="clog.html">clog</A></I></B>, <B><I><A HREF="wcin.html">wcin</A></I></B>, <B><I><A HREF="wcout.html">wcout</A></I></B>, <B><I><A HREF="wcerr.html">wcerr</A></I></B>, <B><I><A HREF="wclog.html">wclog</A></I></B>, <B><I><A HREF="ios-base.html">ios_base</A></I></B>, <B><I><A HREF="basic-ios.html">basic_ios</A></I></B></P>
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<A NAME="sec7"><H3>Standards Conformance</H3></A>
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<P><I>ISO/IEC 14882:1998 -- International Standard for Information Systems --Programming Language C++, Section 27.3.1</I></P>
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